package org.spindle.dungeon.entities;

import org.newdawn.slick.GameContainer;
import org.spindle.dungeon.Constants;
import org.spindle.dungeon.LevelProperties;

public class Tile extends GeneralEntity{


    @Override
    protected void initialize() {
        collidable = false;
        staticImage = true;
        spritesList.add(Constants.SPRITE_SHEET.getSprite(1, 7));
        layer = 20;
    }

    @Override
    public void update(GameContainer gc, LevelProperties props) {
        //To change body of implemented methods use File | Settings | File Templates.
    }

}
